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Okami ps2 save after tutorial
Okami ps2 save after tutorial




  1. OKAMI PS2 SAVE AFTER TUTORIAL FULL
  2. OKAMI PS2 SAVE AFTER TUTORIAL PS2

(Did I mention the load times sucked?) 4. On the bright side, since you know you won’t die, you can get away with skipping save points. The game takes long enough to load it couldn’t hurt to load up a few more variables and conditional branches to put a hard mode in place. This game is a perfect candidate for a hard mode. But then what’s the point of having those features? Why earn money? Why search for items? Why acquire new weapons? Why do side quests? Plus, if your restrictions are out of balance, they could backfire and make the game even less enjoyable. You could theoretically self-impose all kinds of restrictions to make the game more difficult. You don’t have to use the most powerful weapons at your disposal. You don’t have to fill up your Astral Pouch. As if that’s not generous enough, you can squeeze out even more revivals by using Golden Peaches mid-battle to refill your Astral Pouch. This can be upgraded to potentially four revivals in a single battle.

OKAMI PS2 SAVE AFTER TUTORIAL FULL

Should you run out of those, the Astral Pouch revives you with full HP. HP-restoring items are cheap, effective, and readily available. Presumably so little kids could have fun running around as a moé wolf without getting clobbered, the game makes it easy to suck without dying. This has little to do with my masterful gamesmanship and much to do with game’s many layers of idiot-proofing. If not for a stupid misunderstanding of the Vine technique, I wouldn’t have died at all. It’s a shame that heavy camera manipulation feels incredibly cheap to an honorable warrior such as myself. (Did I mention the load times sucked?)Ĭamera angles are a little less frustrating on the brush screen, where you’re allowed to shift the camera in addition to rotating it. To be fair, it doesn’t help that there’s a wild-goose chase at the beginning of each battle because the enemies don’t appear until about five seconds in. Camera Anglesīattles are much more fun when you don’t have to constantly spin some combination of the character and the camera around to try to find the enemies. Perhaps it’s fitting that my last Playstation game is the only one that frustrated me with its load times. The Wii version had to cut this miraculous innovation because the game loads too quickly. Load times are so bad there’s actually a load screen game to help ease the pain. One minute and 30 seconds of loading, credit screens, loading, selecting a save point, and more loading.

OKAMI PS2 SAVE AFTER TUTORIAL PS2

That’s how long it takes to turn on your PS2 and load up a saved game in Okami.

okami ps2 save after tutorial okami ps2 save after tutorial

But Baka-Raptor, that’s a horrible waste of time!






Okami ps2 save after tutorial